Resources for conding activities at school
In computer language, “coding” means writing the sequence of instructions that must be executed by a computer. In the world of education, this concept is linked to that of computational…
Evaluating the Social Impact of early-STEM education and innovative technologies
Our partner Kveloce I+D+i is conducting the baseline for evaluating the social impact assessment in the BOSTSTEM project. This evaluation aims at enlightening is our project can change attitudes, perceptions…
Botstem.org: an Online Community of Practice
One of the aims of BOTSTEM is to create an online community of practice for teachers interested in implementing STEM activities in their teaching. The botstem.org platform is based on…
The botSTEM Game
The BotSTEM partners have created a new game called THE BOTSTEM GAME in 5 languages (English, Spanish, Swedish, Greek and Italian) for teachers to facilitate the introduction of STEM (Science,…
The joy of creating your own command
Modification of the Toolkit activity ”Children programming each other as bluebots” As a result of teachers trying out the different activities in the botSTEM toolkit, the practices are modified and…
BOTSTEM travels around the world
During 2019 botSTEM Project has been introduced at different conferences in order to make the project objectives, contents and actions developed till now, known worldwide This action of dissemination let…
II Congreso Nacional de Scientix. II National Congress of Scientix
Español El fin de semana del 2 y 3 de febrero se celebró en Madrid el II Congreso Nacional de Scientix. Este evento fue organizado por INTEF y la Fundación…
Robotics in the classroom: play to learn
botSTEM appears in national media, Diario ABC, Spain A European program led by the University of Burgos (UBU) encourages the use of robots in children to boost skills in Science,…