Projektverktygssatser
Robotik och stamutbildning för barn och grundskola Ladda ner versionen: Toolkit på Svenska Träffar: 44 Post Views: 137
roBOTics och STEM-utbildning för barn
Erasmus+ KA201 Project n°2017-1-ES01-KA201-038204
Robotik och stamutbildning för barn och grundskola Ladda ner versionen: Toolkit på Svenska Träffar: 44 Post Views: 137
Educational goals: Learning about the world using various technical objects in functional situations. Träffar: 996 Post Views: 7 844
In Kindergarten, colour work is part of a larger study of light and its effects on the surfaces or materials it enlightens and it is a special theme for linking…
This is a practical activity that introduces students to microplastics, tiny plastic particles, and their impact on the marine environment. Träffar: 572 Post Views: 7 405
The school subjects involved in this activity are Mathematics and language but also social aspects of the preschool curriculum, through group activities and collaboration. Träffar: 533 Post Views: 8 149
Educational goals: knowledge in sequential thinking, programming and science, through linking different aspects of a phenomenon together. Träffar: 437 Post Views: 7 256
This activity should lead children to have other perspective of their home by apprehending it as a technical object. For it, different activities will lead them to familiarize with materials…
The project “Joint Through Technology” was funded from Google RISE Awards after a successful proposal by mathisis.org team. The aim of the project was to bring together kids from 5-15…
In this activity the children write a play and musicalize it by creating musical ambiances with various sound bodies. Träffar: 536 Post Views: 7 605
In this activity the students observe trees in a forest to make sketches and then visit a botany garden for making a digital herbarium. Träffar: 557 Post Views: 7 596
This activity will promote coding skills and cultivate critical and creative thinking through coding activities. Träffar: 585 Post Views: 7 355
This challenge is designed to help pupils tackle a pressing global issue from a variety of perspectives. Träffar: 495 Post Views: 7 537
This activity puts children in a real-life situation that will help them develop skills to discuss complex problems, examine pros and cons and make decisions. Träffar: 481 Post Views: 7 101
Educational goals: knowledge of sequential thinking and programming, through the children experiencing physically with their bodies. Träffar: 498 Post Views: 6 761
This sequence is extracted from the preliminary version of a book written by teachers participating in the Chinese Learning by Doing program as part of a cooperation established with La…
Students from 3 to 5 y.o are given the specific mission of identifying geometrical shapes, sizes and colors and programming Next 1.0 to achieve the challenges defined. Träffar: 540 Post…
In this activity the children are challenged with aiding a robot (bluebot) to ascend to a table. For it, a large assortment of plans and boards of different lengths are…
This didactic experience describes an educational pathway to discover the body through the Inquiry Based Science Education method. Träffar: 508 Post Views: 6 750
Many flowers to learn arises from the need to acquire the concepts of quantity, rhythmic and musical sequence through the association between iconic and symbolic representations. Träffar: 587 Post Views:…
Educational goals: improving the group work skills and problem-solving skills, improving their multidimensional thinking skills and developing an understanding of sound and light through instructions that use everyday life and…
This activity is related to perception and expression of emotions, calculation and measuring, know-how to learn, research and creativity. Träffar: 455 Post Views: 7 321
The KIBO robotic kit utilizes a software called CHERP that allows young children to physically construct the computer programs by connecting interlocking wooden blocks, representing a series of events. Träffar:…
This activity is designed to get children thinking about how sand timers work. Träffar: 637 Post Views: 7 070
This is a good activity for teaching senses in a practical and playful way. Träffar: 495 Post Views: 7 663
Students will learn about sources of light and how shadows are made. They also will develop their critical thinking skills. Träffar: 510 Post Views: 6 994
The most important aim in this activity is to raise ecological awareness and become empathic towards all living beings. Träffar: 479 Post Views: 7 257
This activity stimulates discussion and debate among children, boosts their creativity and assesses the ability to work in teams. Träffar: 431 Post Views: 6 698
With Mind robot, the participants acquire knowledge of geometry and programming in a playful and active way. Träffar: 547 Post Views: 7 417
Where does the music come from? We will become great Luthiers to explain, with the help of everyday objects and instruments, what vibration is and how sounds are produced. Then,…
Children will create the scenography of a story with scribbling machines to investigate concepts of art, science and technology. Träffar: 455 Post Views: 7 092
Creativity, collaboration and the use of digital tools will allow the participants of this activity to design and build some incredible useless machines. Träffar: 508 Post Views: 7 121
In this activity, the students will perform simple addition, subtraction and multiplication tasks and program a robot to check their answers. Träffar: 490 Post Views: 7 012
The system MaTHiSiS provide an online platform through which the registered teacher can create her/his lesson plans, individualised for each pupil according to his/her profile. Träffar: 528 Post Views: 7 015
Children learn about the four seasons and consolidate the knowledge acquired with the programming of Beebots in a playful and natural way. Träffar: 567 Post Views: 7 019
Educational goals: Learning a way of getting clean drinking water, becoming aware that the clean drinking water is rare in the nature and encouraging respect for water as a natural…
In this activity students will learn more about how lava is formed and become aware of the effects volcanos have on the soil, the dangers and the devastation they sometime…
In the present exercise, the children work in groups and use the bluebots to explore math and the physical phenomenon of friction. Träffar: 506 Post Views: 7 205
This activity is designed to get children thinking about how gravity works and, in particular, how it can be used to transport food. Träffar: 445 Post Views: 6 788
Creation of a digital drawing with Python programming language. Träffar: 555 Post Views: 7 177
Educational goal: Breaking down gender stereotypes about science and technology and motivating pupils to develop their individual skills rather than those that fit gender stereotypes. Träffar: 832 Post Views: 7 660
Students are given the specific mission of identifying the water states, cycles and uses and programming Next 2.0 to achieve the challenges defined by the teacher. Träffar: 476 Post…
In this activity students discover through robotics that mathematics and poetry have many things in common. Träffar: 467 Post Views: 6 831
Students will understand how multiplication works and how else they can do it by means of using addition of the numbers that are to be multiplied. Träffar: 472 Post Views:…
This activity develops creativity and computational thinking through the creation of animated stories with Scratch. Träffar: 497 Post Views: 6 393
The rural environment is an ideal place for the development of STEAM activities, given that it has unique and easily accessible natural, patrimonial and social resources. Träffar: 543 Post Views:…
Students discover how magnets work through different experiments related to real situations in which their use is useful. Träffar: 491 Post Views: 6 990
Students discover simple machines and experiment with the application and utility of the inclined plane to build roads. Träffar: 600 Post Views: 7 660
ENGLISH Introducing Next 1.0 to 5 y.o to kids in the C.P. El Vallín Piedras Blancas, Asturias, Spain. Next 1.0 is a robot that introduces children (from 3-5 y.o) in…